What makes Earthworm Jim games a lot of fun is the excellent characterization of the hero. The game was so successful that it inspired a whole range of toys, as well as its own TV cartoon series. Blaze! The ship is cooked away, the suit falls helplessly to Earth, Psycrow sees he must pursue the suit.After successfully updating classic Atari cartridge game Pitfall! to the '90s with Pitfall: A Mayan Adventure, the first platform game for Windows 95, Activision next turned their excellent game engine to Earthworm Jim, a cult classic on the SNES and Megadrive console systems.Įarthworm Jim was the brainchild of talented folks who created Aladdin for Disney, and later formed Shiny Entertainment (who would later be much more famous for MDK). He reaches inside and pulls out the huge Motha' Blaster of them all! Snott throws up his hands in numb despair, but as Psycrow pulls the trigger Snott jumps in the backpack of the suit. This of course worries Psycrow because he has gun envy. Snott reaches inside for a slightly bigger gun. Psycrow pulls out a gun to make Snott hand over the suit. The craft is being pursued by the infamous bounty hunter Psycrow. Meanwhile, out in space, a tiny renegade ship piloted by Snott a booper-being escapes from the evil Queen with a stolen ultra-high tech, indestructible, super space cyber suit on board. It was a day like any other! A crow pursues a worm through a field. Now Jim must make it to Princess-What's-Her-Name by staying clear of Psy-row, the intergalactic bounty hunter, until the final battle with Queen Slug-for-a-Butt Then a cosmic twist of fate placed him in control of an ultra-high-tech-indestructible-super-space-cyber-suit. He was once just a spineless, dirt eater with no real mission in life.
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